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© 2019 by Jessica Güttinger

Experience

What have I done the last years?
February 2011

 First drawing was the character Lightning from "Final Fantasy XIII".

February 2013 - October 2014

"Graphic Designer" for the browsergame "goSupermodel" - graphics and drawings for ingame content and news announcements. The drawing "Future couture" is a result of this non-profit job.

October 2015

As a graduation gift for myself I bought a Canon Eos 600D camera and started photographing.

July 2016

Start of autodidactic learning 3D modelling with Blender via tutorials.

March 2017 - June 2017

Prototyping of board game and videogame (Unity Engine) for university.

March 2018 - August 2018

Internship at "EscapeRooms Pforzheim", main field of work was the creation of a new room (level) to play for groups.

April 2013

Internship required by school in a psychology institute.

February 2009 - July 2015

Abitur at the Kepler-Gymnasium in Pforzheim, Germany.

October 2015 - 

Start of studying Game Design at the private "Macromedia University of applied sciences".

July 2016 - September 2016

Semester abroad at the Chulalongkorn University in Bangkok, Thailand. Early cancellation due to health reasons.

November 2017 - February 2018

Full development process including prototyping, working and testing the video game "Obelisk" (Unreal Engine).